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mirror of https://github.com/godotengine/godot.git synced 2025-11-08 12:40:44 +00:00

lot of work on 2D lighting and isometric maps

added a new demo, isometric_light that does full isometric sorting,
lights, shadows, etc.
This commit is contained in:
Juan Linietsky
2015-03-09 02:34:56 -03:00
parent 2c2894ceb6
commit 09489e3a78
214 changed files with 1093 additions and 309 deletions

View File

@@ -1860,7 +1860,7 @@ void PropertyEditor::set_item_text(TreeItem *p_item, int p_type, const String& p
if (has_icon(res->get_type(),"EditorIcons")) {
p_item->set_icon(1,get_icon(res->get_type(),"EditorIcons"));
p_item->set_icon(0,get_icon(res->get_type(),"EditorIcons"));
} else {
Dictionary d = p_item->get_metadata(0);
@@ -1870,10 +1870,10 @@ void PropertyEditor::set_item_text(TreeItem *p_item, int p_type, const String& p
if (has_icon(hint_text,"EditorIcons")) {
p_item->set_icon(1,get_icon(hint_text,"EditorIcons"));
p_item->set_icon(0,get_icon(hint_text,"EditorIcons"));
} else {
p_item->set_icon(1,get_icon("Object","EditorIcons"));
p_item->set_icon(0,get_icon("Object","EditorIcons"));
}
}