1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-23 15:16:17 +00:00

lot of work on 2D lighting and isometric maps

added a new demo, isometric_light that does full isometric sorting,
lights, shadows, etc.
This commit is contained in:
Juan Linietsky
2015-03-09 02:34:56 -03:00
parent 2c2894ceb6
commit 09489e3a78
214 changed files with 1093 additions and 309 deletions

View File

@@ -1164,6 +1164,7 @@ public:
virtual void canvas_light_set_z_range(RID p_light, int p_min_z,int p_max_z);
virtual void canvas_light_set_layer_range(RID p_light, int p_min_layer,int p_max_layer);
virtual void canvas_light_set_item_mask(RID p_light, int p_mask);
virtual void canvas_light_set_item_shadow_mask(RID p_light, int p_mask);
virtual void canvas_light_set_subtract_mode(RID p_light, bool p_enable);
virtual void canvas_light_set_shadow_enabled(RID p_light, bool p_enabled);