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Renderer: Reduce scope of mutex locks to prevent common deadlocks
Fixes #102877
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@@ -182,6 +182,7 @@ void WorkerThreadPool::_process_task(Task *p_task) {
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void WorkerThreadPool::_thread_function(void *p_user) {
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ThreadData *thread_data = (ThreadData *)p_user;
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Thread::set_name(vformat("WorkerThread %d", thread_data->index));
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while (true) {
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Task *task_to_process = nullptr;
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