1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-14 13:41:12 +00:00

Rename Variant TRANSFORM to TRANSFORM3D

Also _transform to _transform3d
This commit is contained in:
Aaron Franke
2021-04-28 03:36:08 -04:00
parent de3f6699a5
commit 08a85352fb
48 changed files with 132 additions and 132 deletions

View File

@@ -153,7 +153,7 @@ void GDMonoField::set_value_from_variant(MonoObject *p_object, const Variant &p_
}
if (tclass == CACHED_CLASS(Transform3D)) {
GDMonoMarshal::M_Transform from = MARSHALLED_OUT(Transform3D, p_value.operator ::Transform3D());
GDMonoMarshal::M_Transform3D from = MARSHALLED_OUT(Transform3D, p_value.operator ::Transform3D());
mono_field_set_value(p_object, mono_field, &from);
break;
}
@@ -348,8 +348,8 @@ void GDMonoField::set_value_from_variant(MonoObject *p_object, const Variant &p_
GDMonoMarshal::M_Basis from = MARSHALLED_OUT(Basis, p_value.operator ::Basis());
mono_field_set_value(p_object, mono_field, &from);
} break;
case Variant::TRANSFORM: {
GDMonoMarshal::M_Transform from = MARSHALLED_OUT(Transform3D, p_value.operator ::Transform3D());
case Variant::TRANSFORM3D: {
GDMonoMarshal::M_Transform3D from = MARSHALLED_OUT(Transform3D, p_value.operator ::Transform3D());
mono_field_set_value(p_object, mono_field, &from);
} break;
case Variant::COLOR: {