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mirror of https://github.com/godotengine/godot.git synced 2025-11-11 13:10:58 +00:00

Small batch of fixes

-=-=-=-=-=-=-=-=-=-=
-Fixed looping error in AudioStreamResampled
-winrt port progress
-fixes in material in ambient light
This commit is contained in:
Juan Linietsky
2014-12-15 15:42:58 -03:00
parent be4e40e90a
commit 089d7fa171
21 changed files with 348 additions and 46 deletions

View File

@@ -30,6 +30,8 @@
#include "print_string.h"
//#define DEBUG_XML
VARIANT_ENUM_CAST(XMLParser::NodeType);
static bool _equalsn(const CharType* str1, const CharType* str2, int len) {
int i;
for(i=0; str1[i] && str2[i] && i < len; ++i)