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[Net] Add type check to GDScriptRPCCallable.

It will print an error when using an RPC defined on an object which does
not extend Node.
This commit is contained in:
Fabio Alessandrelli
2021-10-08 12:36:06 +02:00
parent 994638da4f
commit 086256431a
2 changed files with 15 additions and 8 deletions

View File

@@ -37,6 +37,7 @@
class Node;
class GDScriptRPCCallable : public CallableCustom {
Object *object = nullptr;
Node *node = nullptr;
StringName method;
uint32_t h = 0;
@@ -53,7 +54,7 @@ public:
void call(const Variant **p_arguments, int p_argcount, Variant &r_return_value, Callable::CallError &r_call_error) const override;
void rpc(int p_peer_id, const Variant **p_arguments, int p_argcount, Callable::CallError &r_call_error) const override;
GDScriptRPCCallable(Object *p_node, const StringName &p_method);
GDScriptRPCCallable(Object *p_object, const StringName &p_method);
virtual ~GDScriptRPCCallable() = default;
};