1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-04 12:00:25 +00:00

Merge pull request #99700 from hpvb/scene_tree_editor_performance

Improve Scene Tree editor performance
This commit is contained in:
Rémi Verschelde
2024-12-16 17:16:00 +01:00
committed by GitHub
15 changed files with 818 additions and 181 deletions

View File

@@ -89,6 +89,7 @@ enum PropertyHint {
PROPERTY_HINT_DICTIONARY_TYPE,
PROPERTY_HINT_TOOL_BUTTON,
PROPERTY_HINT_ONESHOT, ///< the property will be changed by self after setting, such as AudioStreamPlayer.playing, Particles.emitting.
PROPERTY_HINT_NO_NODEPATH, /// < this property will not contain a NodePath, regardless of type (Array, Dictionary, List, etc.). Needed for SceneTreeDock.
PROPERTY_HINT_MAX,
};