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Make shader editor menu position consistent between shader languages
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@@ -83,8 +83,6 @@ class ShaderEditorPlugin : public EditorPlugin {
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VBoxContainer *main_container = nullptr;
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HSplitContainer *files_split = nullptr;
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HBoxContainer *menu_hb = nullptr;
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Control *menu_spacer = nullptr;
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ItemList *shader_list = nullptr;
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TabContainer *shader_tabs = nullptr;
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@@ -150,4 +148,5 @@ public:
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virtual void apply_changes() override;
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ShaderEditorPlugin();
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~ShaderEditorPlugin();
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};
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