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Make shader editor menu position consistent between shader languages

This commit is contained in:
Aaron Franke
2025-08-25 15:55:30 -07:00
parent 17fb6e3bd0
commit 0831b4b516
7 changed files with 83 additions and 114 deletions

View File

@@ -83,8 +83,6 @@ class ShaderEditorPlugin : public EditorPlugin {
VBoxContainer *main_container = nullptr;
HSplitContainer *files_split = nullptr;
HBoxContainer *menu_hb = nullptr;
Control *menu_spacer = nullptr;
ItemList *shader_list = nullptr;
TabContainer *shader_tabs = nullptr;
@@ -150,4 +148,5 @@ public:
virtual void apply_changes() override;
ShaderEditorPlugin();
~ShaderEditorPlugin();
};