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Style: Enforce separation line between function definitions
I couldn't find a tool that enforces it, so I went the manual route: ``` find -name "thirdparty" -prune \ -o -name "*.cpp" -o -name "*.h" -o -name "*.m" -o -name "*.mm" \ -o -name "*.glsl" > files perl -0777 -pi -e 's/\n}\n([^#])/\n}\n\n\1/g' $(cat files) misc/scripts/fix_style.sh -c ``` This adds a newline after all `}` on the first column, unless they are followed by `#` (typically `#endif`). This leads to having lots of places with two lines between function/class definitions, but clang-format then fixes it as we enforce max one line of separation. This doesn't fix potential occurrences of function definitions which are indented (e.g. for a helper class defined in a .cpp), but it's better than nothing. Also can't be made to run easily on CI/hooks so we'll have to be careful with new code. Part of #33027.
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@@ -51,11 +51,13 @@ void BroadPhase3DBasic::move(ID p_id, const AABB &p_aabb) {
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ERR_FAIL_COND(!E);
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E->get().aabb = p_aabb;
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}
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void BroadPhase3DBasic::set_static(ID p_id, bool p_static) {
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Map<ID, Element>::Element *E = element_map.find(p_id);
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ERR_FAIL_COND(!E);
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E->get()._static = p_static;
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}
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void BroadPhase3DBasic::remove(ID p_id) {
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Map<ID, Element>::Element *E = element_map.find(p_id);
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ERR_FAIL_COND(!E);
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@@ -83,11 +85,13 @@ CollisionObject3DSW *BroadPhase3DBasic::get_object(ID p_id) const {
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ERR_FAIL_COND_V(!E, nullptr);
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return E->get().owner;
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}
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bool BroadPhase3DBasic::is_static(ID p_id) const {
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const Map<ID, Element>::Element *E = element_map.find(p_id);
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ERR_FAIL_COND_V(!E, false);
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return E->get()._static;
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}
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int BroadPhase3DBasic::get_subindex(ID p_id) const {
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const Map<ID, Element>::Element *E = element_map.find(p_id);
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ERR_FAIL_COND_V(!E, -1);
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@@ -127,6 +131,7 @@ int BroadPhase3DBasic::cull_segment(const Vector3 &p_from, const Vector3 &p_to,
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return rc;
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}
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int BroadPhase3DBasic::cull_aabb(const AABB &p_aabb, CollisionObject3DSW **p_results, int p_max_results, int *p_result_indices) {
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int rc = 0;
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@@ -148,6 +153,7 @@ void BroadPhase3DBasic::set_pair_callback(PairCallback p_pair_callback, void *p_
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pair_userdata = p_userdata;
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pair_callback = p_pair_callback;
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}
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void BroadPhase3DBasic::set_unpair_callback(UnpairCallback p_unpair_callback, void *p_userdata) {
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unpair_userdata = p_userdata;
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unpair_callback = p_unpair_callback;
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