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Style: Enforce separation line between function definitions
I couldn't find a tool that enforces it, so I went the manual route: ``` find -name "thirdparty" -prune \ -o -name "*.cpp" -o -name "*.h" -o -name "*.m" -o -name "*.mm" \ -o -name "*.glsl" > files perl -0777 -pi -e 's/\n}\n([^#])/\n}\n\n\1/g' $(cat files) misc/scripts/fix_style.sh -c ``` This adds a newline after all `}` on the first column, unless they are followed by `#` (typically `#endif`). This leads to having lots of places with two lines between function/class definitions, but clang-format then fixes it as we enforce max one line of separation. This doesn't fix potential occurrences of function definitions which are indented (e.g. for a helper class defined in a .cpp), but it's better than nothing. Also can't be made to run easily on CI/hooks so we'll have to be careful with new code. Part of #33027.
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@@ -224,6 +224,7 @@ void SceneDebugger::add_to_cache(const String &p_filename, Node *p_node) {
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debugger->live_scene_edit_cache[p_filename].insert(p_node);
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}
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}
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void SceneDebugger::remove_from_cache(const String &p_filename, Node *p_node) {
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LiveEditor *debugger = LiveEditor::get_singleton();
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if (!debugger)
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@@ -537,6 +538,7 @@ void LiveEditor::_node_set_res_func(int p_id, const StringName &p_prop, const St
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return;
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_node_set_func(p_id, p_prop, r);
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}
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void LiveEditor::_node_call_func(int p_id, const StringName &p_method, VARIANT_ARG_DECLARE) {
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SceneTree *scene_tree = SceneTree::get_singleton();
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if (!scene_tree)
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@@ -566,6 +568,7 @@ void LiveEditor::_node_call_func(int p_id, const StringName &p_method, VARIANT_A
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n2->call(p_method, VARIANT_ARG_PASS);
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}
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}
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void LiveEditor::_res_set_func(int p_id, const StringName &p_prop, const Variant &p_value) {
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if (!live_edit_resource_cache.has(p_id))
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return;
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@@ -581,12 +584,14 @@ void LiveEditor::_res_set_func(int p_id, const StringName &p_prop, const Variant
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r->set(p_prop, p_value);
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}
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void LiveEditor::_res_set_res_func(int p_id, const StringName &p_prop, const String &p_value) {
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RES r = ResourceLoader::load(p_value);
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if (!r.is_valid())
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return;
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_res_set_func(p_id, p_prop, r);
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}
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void LiveEditor::_res_call_func(int p_id, const StringName &p_method, VARIANT_ARG_DECLARE) {
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if (!live_edit_resource_cache.has(p_id))
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return;
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@@ -640,6 +645,7 @@ void LiveEditor::_create_node_func(const NodePath &p_parent, const String &p_typ
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n2->add_child(no);
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}
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}
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void LiveEditor::_instance_node_func(const NodePath &p_parent, const String &p_path, const String &p_name) {
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SceneTree *scene_tree = SceneTree::get_singleton();
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if (!scene_tree)
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@@ -677,6 +683,7 @@ void LiveEditor::_instance_node_func(const NodePath &p_parent, const String &p_p
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n2->add_child(no);
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}
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}
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void LiveEditor::_remove_node_func(const NodePath &p_at) {
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SceneTree *scene_tree = SceneTree::get_singleton();
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if (!scene_tree)
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@@ -707,6 +714,7 @@ void LiveEditor::_remove_node_func(const NodePath &p_at) {
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F = N;
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}
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}
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void LiveEditor::_remove_and_keep_node_func(const NodePath &p_at, ObjectID p_keep_id) {
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SceneTree *scene_tree = SceneTree::get_singleton();
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if (!scene_tree)
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@@ -740,6 +748,7 @@ void LiveEditor::_remove_and_keep_node_func(const NodePath &p_at, ObjectID p_kee
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F = N;
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}
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}
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void LiveEditor::_restore_node_func(ObjectID p_id, const NodePath &p_at, int p_at_pos) {
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SceneTree *scene_tree = SceneTree::get_singleton();
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if (!scene_tree)
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@@ -785,6 +794,7 @@ void LiveEditor::_restore_node_func(ObjectID p_id, const NodePath &p_at, int p_a
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F = N;
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}
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}
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void LiveEditor::_duplicate_node_func(const NodePath &p_at, const String &p_new_name) {
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SceneTree *scene_tree = SceneTree::get_singleton();
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if (!scene_tree)
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@@ -817,6 +827,7 @@ void LiveEditor::_duplicate_node_func(const NodePath &p_at, const String &p_new_
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n2->get_parent()->add_child(dup);
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}
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}
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void LiveEditor::_reparent_node_func(const NodePath &p_at, const NodePath &p_new_place, const String &p_new_name, int p_at_pos) {
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SceneTree *scene_tree = SceneTree::get_singleton();
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if (!scene_tree)
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