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Style: Enforce separation line between function definitions
I couldn't find a tool that enforces it, so I went the manual route: ``` find -name "thirdparty" -prune \ -o -name "*.cpp" -o -name "*.h" -o -name "*.m" -o -name "*.mm" \ -o -name "*.glsl" > files perl -0777 -pi -e 's/\n}\n([^#])/\n}\n\n\1/g' $(cat files) misc/scripts/fix_style.sh -c ``` This adds a newline after all `}` on the first column, unless they are followed by `#` (typically `#endif`). This leads to having lots of places with two lines between function/class definitions, but clang-format then fixes it as we enforce max one line of separation. This doesn't fix potential occurrences of function definitions which are indented (e.g. for a helper class defined in a .cpp), but it's better than nothing. Also can't be made to run easily on CI/hooks so we'll have to be careful with new code. Part of #33027.
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@@ -395,9 +395,11 @@ int Node3DEditorViewport::get_selected_count() const {
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float Node3DEditorViewport::get_znear() const {
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return CLAMP(spatial_editor->get_znear(), MIN_Z, MAX_Z);
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}
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float Node3DEditorViewport::get_zfar() const {
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return CLAMP(spatial_editor->get_zfar(), MIN_Z, MAX_Z);
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}
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float Node3DEditorViewport::get_fov() const {
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return CLAMP(spatial_editor->get_fov(), MIN_FOV, MAX_FOV);
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}
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@@ -970,9 +972,11 @@ void Node3DEditorViewport::_surface_focus_enter() {
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void Node3DEditorViewport::_surface_focus_exit() {
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view_menu->set_disable_shortcuts(true);
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}
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bool Node3DEditorViewport ::_is_node_locked(const Node *p_node) {
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return p_node->has_meta("_edit_lock_") && p_node->get_meta("_edit_lock_");
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}
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void Node3DEditorViewport::_list_select(Ref<InputEventMouseButton> b) {
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_find_items_at_pos(b->get_position(), clicked_includes_current, selection_results, b->get_shift());
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@@ -3011,6 +3015,7 @@ void Node3DEditorViewport::_finish_gizmo_instances() {
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RS::get_singleton()->free(scale_plane_gizmo_instance[i]);
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}
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}
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void Node3DEditorViewport::_toggle_camera_preview(bool p_activate) {
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ERR_FAIL_COND(p_activate && !preview);
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ERR_FAIL_COND(!p_activate && !previewing);
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@@ -4408,6 +4413,7 @@ Dictionary Node3DEditor::get_state() const {
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return d;
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}
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void Node3DEditor::set_state(const Dictionary &p_state) {
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Dictionary d = p_state;
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@@ -5511,6 +5517,7 @@ void Node3DEditor::_unhandled_key_input(Ref<InputEvent> p_event) {
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snap_key_enabled = Input::get_singleton()->is_key_pressed(KEY_CONTROL);
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}
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void Node3DEditor::_notification(int p_what) {
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if (p_what == NOTIFICATION_READY) {
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tool_button[Node3DEditor::TOOL_MODE_SELECT]->set_icon(get_theme_icon("ToolSelect", "EditorIcons"));
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@@ -6116,6 +6123,7 @@ void Node3DEditorPlugin::make_visible(bool p_visible) {
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spatial_editor->set_process(false);
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}
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}
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void Node3DEditorPlugin::edit(Object *p_object) {
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spatial_editor->edit(Object::cast_to<Node3D>(p_object));
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}
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