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Cleans up headers included in editor_node.h
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@@ -36,6 +36,7 @@
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#include "scene/3d/camera.h"
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#include "scene/3d/light.h"
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#include "scene/3d/mesh_instance.h"
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#include "scene/gui/viewport_container.h"
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#include "scene/resources/material.h"
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class MeshEditor : public ViewportContainer {
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