1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-06 12:20:30 +00:00

Cleans up headers included in editor_node.h

This commit is contained in:
Haoyu Qiu
2019-12-24 15:17:23 +08:00
parent d711c57d76
commit 078c0d75f2
72 changed files with 180 additions and 49 deletions

View File

@@ -33,7 +33,9 @@
#include "core/io/json.h"
#include "core/version.h"
#include "editor/editor_node.h"
#include "editor/editor_scale.h"
#include "editor/editor_settings.h"
#include "editor/project_settings_editor.h"
void EditorAssetLibraryItem::configure(const String &p_title, int p_asset_id, const String &p_category, int p_category_id, const String &p_author, int p_author_id, const String &p_cost) {