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Cleans up headers included in editor_node.h
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@@ -35,9 +35,11 @@
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#include "core/os/keyboard.h"
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#include "core/project_settings.h"
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#include "editor/editor_inspector.h"
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#include "editor/editor_scale.h"
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#include "scene/animation/animation_player.h"
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#include "scene/gui/menu_button.h"
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#include "scene/gui/panel.h"
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#include "scene/gui/progress_bar.h"
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#include "scene/main/viewport.h"
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void AnimationNodeBlendTreeEditor::add_custom_type(const String &p_name, const Ref<Script> &p_script) {
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