1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-07 12:30:27 +00:00

Cleans up headers included in editor_node.h

This commit is contained in:
Haoyu Qiu
2019-12-24 15:17:23 +08:00
parent d711c57d76
commit 078c0d75f2
72 changed files with 180 additions and 49 deletions

View File

@@ -35,9 +35,11 @@
#include "core/os/keyboard.h"
#include "core/project_settings.h"
#include "editor/editor_inspector.h"
#include "editor/editor_scale.h"
#include "scene/animation/animation_player.h"
#include "scene/gui/menu_button.h"
#include "scene/gui/panel.h"
#include "scene/gui/progress_bar.h"
#include "scene/main/viewport.h"
void AnimationNodeBlendTreeEditor::add_custom_type(const String &p_name, const Ref<Script> &p_script) {