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mirror of https://github.com/godotengine/godot.git synced 2025-11-11 13:10:58 +00:00

-fixes and more fixes to new scene system, seems stable now..

BUT DONT TRUST ME IT MAY STILL BREAK, USE WITH CARE!!
This commit is contained in:
reduz
2015-10-16 19:11:23 -03:00
parent 6b20ee4324
commit 078a474135
10 changed files with 210 additions and 27 deletions

View File

@@ -67,6 +67,26 @@ void SceneTreeEditor::_subscene_option(int p_idx) {
//node->set_instance_children_editable(editable);
EditorNode::get_singleton()->get_edited_scene()->set_editable_instance(node,editable);
instance_menu->set_item_checked(0,editable);
if (editable) {
node->set_scene_instance_load_placeholder(false);
instance_menu->set_item_checked(1,false);
}
_update_tree();
} break;
case SCENE_MENU_USE_PLACEHOLDER: {
bool placeholder = node->get_scene_instance_load_placeholder();
placeholder = !placeholder;
//node->set_instance_children_editable(editable);
if (placeholder) {
EditorNode::get_singleton()->get_edited_scene()->set_editable_instance(node,false);
}
node->set_scene_instance_load_placeholder(placeholder);
instance_menu->set_item_checked(0,false);
instance_menu->set_item_checked(1,placeholder);
_update_tree();
@@ -127,6 +147,15 @@ void SceneTreeEditor::_cell_button_pressed(Object *p_item,int p_column,int p_id)
else
instance_menu->set_item_checked(0,false);
if (n->get_owner()==get_scene_node()) {
instance_menu->set_item_checked(1,n->get_scene_instance_load_placeholder());
instance_menu->set_item_disabled(1,false);
} else {
instance_menu->set_item_checked(1,false);
instance_menu->set_item_disabled(1,true);
}
instance_menu->popup();
instance_node=n->get_instance_ID();
}
@@ -520,7 +549,7 @@ void SceneTreeEditor::_notification(int p_what) {
get_tree()->connect("tree_changed",this,"_tree_changed");
get_tree()->connect("node_removed",this,"_node_removed");
instance_menu->set_item_icon(2,get_icon("Load","EditorIcons"));
instance_menu->set_item_icon(3,get_icon("Load","EditorIcons"));
tree->connect("item_collapsed",this,"_cell_collapsed");
inheritance_menu->set_item_icon(2,get_icon("Load","EditorIcons"));
clear_inherit_confirm->connect("confirmed",this,"_subscene_option",varray(SCENE_MENU_CLEAR_INHERITANCE_CONFIRM));
@@ -826,6 +855,7 @@ SceneTreeEditor::SceneTreeEditor(bool p_label,bool p_can_rename, bool p_can_open
instance_menu = memnew( PopupMenu );
instance_menu->add_check_item("Editable Children",SCENE_MENU_EDITABLE_CHILDREN);
instance_menu->add_check_item("Load As Placeholder",SCENE_MENU_USE_PLACEHOLDER);
instance_menu->add_separator();
instance_menu->add_item("Open in Editor",SCENE_MENU_OPEN);
instance_menu->connect("item_pressed",this,"_subscene_option");