1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-10 13:00:37 +00:00

Added ability to override built-in actions for the editor

This adds the ability to add overrides for built-in actions (i.e. ui_*) in the editor. Also added a number of additional built-in actions for various text-related actions, gui-generic actions (like copy and paste) and graph-related actions (duplicate nodes), etc. Moved the definition of input actions to input_map, rather than in project_settings so the editor can make use of these actions as well.
This commit is contained in:
Eric M
2020-12-07 21:31:51 +10:00
parent ca1abc7352
commit 074f53563d
8 changed files with 626 additions and 258 deletions

View File

@@ -88,8 +88,8 @@ List<StringName> InputMap::get_actions() const {
return actions;
}
for (Map<StringName, Action>::Element *E = input_map.front(); E; E = E->next()) {
actions.push_back(E->key());
for (OrderedHashMap<StringName, Action>::Element E = input_map.front(); E; E = E.next()) {
actions.push_back(E.key());
}
return actions;
@@ -179,12 +179,12 @@ Array InputMap::_action_get_events(const StringName &p_action) {
}
const List<Ref<InputEvent>> *InputMap::action_get_events(const StringName &p_action) {
const Map<StringName, Action>::Element *E = input_map.find(p_action);
const OrderedHashMap<StringName, Action>::Element E = input_map.find(p_action);
if (!E) {
return nullptr;
}
return &E->get().inputs;
return &E.get().inputs;
}
bool InputMap::event_is_action(const Ref<InputEvent> &p_event, const StringName &p_action, bool p_exact_match) const {
@@ -192,7 +192,7 @@ bool InputMap::event_is_action(const Ref<InputEvent> &p_event, const StringName
}
bool InputMap::event_get_action_status(const Ref<InputEvent> &p_event, const StringName &p_action, bool p_exact_match, bool *p_pressed, float *p_strength, float *p_raw_strength) const {
Map<StringName, Action>::Element *E = input_map.find(p_action);
OrderedHashMap<StringName, Action>::Element E = input_map.find(p_action);
ERR_FAIL_COND_V_MSG(!E, false, "Request for nonexistent InputMap action '" + String(p_action) + "'.");
Ref<InputEventAction> input_event_action = p_event;
@@ -209,7 +209,7 @@ bool InputMap::event_get_action_status(const Ref<InputEvent> &p_event, const Str
bool pressed;
float strength;
float raw_strength;
List<Ref<InputEvent>>::Element *event = _find_event(E->get(), p_event, p_exact_match, &pressed, &strength, &raw_strength);
List<Ref<InputEvent>>::Element *event = _find_event(E.get(), p_event, p_exact_match, &pressed, &strength, &raw_strength);
if (event != nullptr) {
if (p_pressed != nullptr) {
*p_pressed = pressed;
@@ -226,7 +226,7 @@ bool InputMap::event_get_action_status(const Ref<InputEvent> &p_event, const Str
}
}
const Map<StringName, InputMap::Action> &InputMap::get_action_map() const {
const OrderedHashMap<StringName, InputMap::Action> &InputMap::get_action_map() const {
return input_map;
}
@@ -260,84 +260,440 @@ void InputMap::load_from_project_settings() {
}
}
struct _BuiltinActionDisplayName {
const char *name;
const char *display_name;
};
static const _BuiltinActionDisplayName _builtin_action_display_names[] = {
/* clang-format off */
{ "ui_accept", TTRC("Accept") },
{ "ui_select", TTRC("Select") },
{ "ui_cancel", TTRC("Cancel") },
{ "ui_focus_next", TTRC("Focus Next") },
{ "ui_focus_prev", TTRC("Focus Prev") },
{ "ui_left", TTRC("Left") },
{ "ui_right", TTRC("Right") },
{ "ui_up", TTRC("Up") },
{ "ui_down", TTRC("Down") },
{ "ui_page_up", TTRC("Page Up") },
{ "ui_page_down", TTRC("Page Down") },
{ "ui_home", TTRC("Home") },
{ "ui_end", TTRC("End") },
{ "ui_cut", TTRC("Cut") },
{ "ui_copy", TTRC("Copy") },
{ "ui_paste", TTRC("Paste") },
{ "ui_undo", TTRC("Undo") },
{ "ui_redo", TTRC("Redo") },
{ "ui_text_completion_query", TTRC("Completion Query") },
{ "ui_text_newline", TTRC("New Line") },
{ "ui_text_newline_blank", TTRC("New Blank Line") },
{ "ui_text_newline_above", TTRC("New Line Above") },
{ "ui_text_indent", TTRC("Indent") },
{ "ui_text_dedent", TTRC("Dedent") },
{ "ui_text_backspace", TTRC("Backspace") },
{ "ui_text_backspace_word", TTRC("Backspace Word") },
{ "ui_text_backspace_word.OSX", TTRC("Backspace Word") },
{ "ui_text_backspace_all_to_left", TTRC("Backspace all to Left") },
{ "ui_text_backspace_all_to_left.OSX", TTRC("Backspace all to Left") },
{ "ui_text_delete", TTRC("Delete") },
{ "ui_text_delete_word", TTRC("Delete Word") },
{ "ui_text_delete_word.OSX", TTRC("Delete Word") },
{ "ui_text_delete_all_to_right", TTRC("Delete all to Right") },
{ "ui_text_delete_all_to_right.OSX", TTRC("Delete all to Right") },
{ "ui_text_caret_left", TTRC("Caret Left") },
{ "ui_text_caret_word_left", TTRC("Caret Word Left") },
{ "ui_text_caret_word_left.OSX", TTRC("Caret Word Left") },
{ "ui_text_caret_right", TTRC("Caret Right") },
{ "ui_text_caret_word_right", TTRC("Caret Word Right") },
{ "ui_text_caret_word_right.OSX", TTRC("Caret Word Right") },
{ "ui_text_caret_up", TTRC("Caret Up") },
{ "ui_text_caret_down", TTRC("Caret Down") },
{ "ui_text_caret_line_start", TTRC("Caret Line Start") },
{ "ui_text_caret_line_start.OSX", TTRC("Caret Line Start") },
{ "ui_text_caret_line_end", TTRC("Caret Line End") },
{ "ui_text_caret_line_end.OSX", TTRC("Caret Line End") },
{ "ui_text_caret_page_up", TTRC("Caret Page Up") },
{ "ui_text_caret_page_down", TTRC("Caret Page Down") },
{ "ui_text_caret_document_start", TTRC("Caret Document Start") },
{ "ui_text_caret_document_start.OSX", TTRC("Caret Document Start") },
{ "ui_text_caret_document_end", TTRC("Caret Document End") },
{ "ui_text_caret_document_end.OSX", TTRC("Caret Document End") },
{ "ui_text_scroll_up", TTRC("Scroll Up") },
{ "ui_text_scroll_up.OSX", TTRC("Scroll Up") },
{ "ui_text_scroll_down", TTRC("Scroll Down") },
{ "ui_text_scroll_down.OSX", TTRC("Scroll Down") },
{ "ui_text_select_all", TTRC("Select All") },
{ "ui_text_toggle_insert_mode", TTRC("Toggle Insert Mode") },
{ "ui_graph_duplicate", TTRC("Duplicate Nodes") },
{ "ui_graph_delete", TTRC("Delete Nodes") },
{ "ui_filedialog_up_one_level", TTRC("Go Up One Level") },
{ "ui_filedialog_refresh", TTRC("Refresh") },
{ "ui_filedialog_show_hidden", TTRC("Show Hidden") },
{ "ui_swap_input_direction ", TTRC("Swap Input Direction") },
{ "", TTRC("")}
/* clang-format on */
};
String InputMap::get_builtin_display_name(const String &p_name) const {
int len = sizeof(_builtin_action_display_names) / sizeof(_BuiltinActionDisplayName);
for (int i = 0; i < len; i++) {
if (_builtin_action_display_names[i].name == p_name) {
return RTR(_builtin_action_display_names[i].display_name);
}
}
return p_name;
}
const OrderedHashMap<String, List<Ref<InputEvent>>> &InputMap::get_builtins() {
// Return cache if it has already been built.
if (default_builtin_cache.size()) {
return default_builtin_cache;
}
List<Ref<InputEvent>> inputs;
inputs.push_back(InputEventKey::create_reference(KEY_ENTER));
inputs.push_back(InputEventKey::create_reference(KEY_KP_ENTER));
inputs.push_back(InputEventKey::create_reference(KEY_SPACE));
default_builtin_cache.insert("ui_accept", inputs);
inputs = List<Ref<InputEvent>>();
inputs.push_back(InputEventJoypadButton::create_reference(JOY_BUTTON_Y));
inputs.push_back(InputEventKey::create_reference(KEY_SPACE));
default_builtin_cache.insert("ui_select", inputs);
inputs = List<Ref<InputEvent>>();
inputs.push_back(InputEventKey::create_reference(KEY_ESCAPE));
default_builtin_cache.insert("ui_cancel", inputs);
inputs = List<Ref<InputEvent>>();
inputs.push_back(InputEventKey::create_reference(KEY_TAB));
default_builtin_cache.insert("ui_focus_next", inputs);
inputs = List<Ref<InputEvent>>();
inputs.push_back(InputEventKey::create_reference(KEY_TAB | KEY_MASK_SHIFT));
default_builtin_cache.insert("ui_focus_prev", inputs);
inputs = List<Ref<InputEvent>>();
inputs.push_back(InputEventKey::create_reference(KEY_LEFT));
inputs.push_back(InputEventJoypadButton::create_reference(JOY_BUTTON_DPAD_LEFT));
default_builtin_cache.insert("ui_left", inputs);
inputs = List<Ref<InputEvent>>();
inputs.push_back(InputEventKey::create_reference(KEY_RIGHT));
inputs.push_back(InputEventJoypadButton::create_reference(JOY_BUTTON_DPAD_RIGHT));
default_builtin_cache.insert("ui_right", inputs);
inputs = List<Ref<InputEvent>>();
inputs.push_back(InputEventKey::create_reference(KEY_UP));
inputs.push_back(InputEventJoypadButton::create_reference(JOY_BUTTON_DPAD_UP));
default_builtin_cache.insert("ui_up", inputs);
inputs = List<Ref<InputEvent>>();
inputs.push_back(InputEventKey::create_reference(KEY_DOWN));
inputs.push_back(InputEventJoypadButton::create_reference(JOY_BUTTON_DPAD_DOWN));
default_builtin_cache.insert("ui_down", inputs);
inputs = List<Ref<InputEvent>>();
inputs.push_back(InputEventKey::create_reference(KEY_PAGEUP));
default_builtin_cache.insert("ui_page_up", inputs);
inputs = List<Ref<InputEvent>>();
inputs.push_back(InputEventKey::create_reference(KEY_PAGEDOWN));
default_builtin_cache.insert("ui_page_down", inputs);
inputs = List<Ref<InputEvent>>();
inputs.push_back(InputEventKey::create_reference(KEY_HOME));
default_builtin_cache.insert("ui_home", inputs);
inputs = List<Ref<InputEvent>>();
inputs.push_back(InputEventKey::create_reference(KEY_END));
default_builtin_cache.insert("ui_end", inputs);
// ///// UI basic Shortcuts /////
inputs = List<Ref<InputEvent>>();
inputs.push_back(InputEventKey::create_reference(KEY_X | KEY_MASK_CMD));
inputs.push_back(InputEventKey::create_reference(KEY_DELETE | KEY_MASK_SHIFT));
default_builtin_cache.insert("ui_cut", inputs);
inputs = List<Ref<InputEvent>>();
inputs.push_back(InputEventKey::create_reference(KEY_C | KEY_MASK_CMD));
inputs.push_back(InputEventKey::create_reference(KEY_INSERT | KEY_MASK_CMD));
default_builtin_cache.insert("ui_copy", inputs);
inputs = List<Ref<InputEvent>>();
inputs.push_back(InputEventKey::create_reference(KEY_V | KEY_MASK_CMD));
inputs.push_back(InputEventKey::create_reference(KEY_INSERT | KEY_MASK_SHIFT));
default_builtin_cache.insert("ui_paste", inputs);
inputs = List<Ref<InputEvent>>();
inputs.push_back(InputEventKey::create_reference(KEY_Z | KEY_MASK_CMD));
default_builtin_cache.insert("ui_undo", inputs);
inputs = List<Ref<InputEvent>>();
inputs.push_back(InputEventKey::create_reference(KEY_Y | KEY_MASK_CMD));
inputs.push_back(InputEventKey::create_reference(KEY_Z | KEY_MASK_CMD | KEY_MASK_SHIFT));
default_builtin_cache.insert("ui_redo", inputs);
// ///// UI Text Input Shortcuts /////
inputs = List<Ref<InputEvent>>();
inputs.push_back(InputEventKey::create_reference(KEY_SPACE | KEY_MASK_CMD));
default_builtin_cache.insert("ui_text_completion_query", inputs);
// Newlines
inputs = List<Ref<InputEvent>>();
inputs.push_back(InputEventKey::create_reference(KEY_ENTER));
inputs.push_back(InputEventKey::create_reference(KEY_KP_ENTER));
default_builtin_cache.insert("ui_text_newline", inputs);
inputs = List<Ref<InputEvent>>();
inputs.push_back(InputEventKey::create_reference(KEY_ENTER | KEY_MASK_CMD));
inputs.push_back(InputEventKey::create_reference(KEY_KP_ENTER | KEY_MASK_CMD));
default_builtin_cache.insert("ui_text_newline_blank", inputs);
inputs = List<Ref<InputEvent>>();
inputs.push_back(InputEventKey::create_reference(KEY_ENTER | KEY_MASK_SHIFT | KEY_MASK_CMD));
inputs.push_back(InputEventKey::create_reference(KEY_KP_ENTER | KEY_MASK_SHIFT | KEY_MASK_CMD));
default_builtin_cache.insert("ui_text_newline_above", inputs);
// Indentation
inputs = List<Ref<InputEvent>>();
inputs.push_back(InputEventKey::create_reference(KEY_TAB));
default_builtin_cache.insert("ui_text_indent", inputs);
inputs = List<Ref<InputEvent>>();
inputs.push_back(InputEventKey::create_reference(KEY_TAB | KEY_MASK_SHIFT));
default_builtin_cache.insert("ui_text_dedent", inputs);
// Text Backspace and Delete
inputs = List<Ref<InputEvent>>();
inputs.push_back(InputEventKey::create_reference(KEY_BACKSPACE));
default_builtin_cache.insert("ui_text_backspace", inputs);
inputs = List<Ref<InputEvent>>();
inputs.push_back(InputEventKey::create_reference(KEY_BACKSPACE | KEY_MASK_CMD));
default_builtin_cache.insert("ui_text_backspace_word", inputs);
inputs = List<Ref<InputEvent>>();
inputs.push_back(InputEventKey::create_reference(KEY_BACKSPACE | KEY_MASK_ALT));
default_builtin_cache.insert("ui_text_backspace_word.OSX", inputs);
inputs = List<Ref<InputEvent>>();
default_builtin_cache.insert("ui_text_backspace_all_to_left", inputs);
inputs = List<Ref<InputEvent>>();
inputs.push_back(InputEventKey::create_reference(KEY_BACKSPACE | KEY_MASK_CMD));
default_builtin_cache.insert("ui_text_backspace_all_to_left.OSX", inputs);
inputs = List<Ref<InputEvent>>();
inputs.push_back(InputEventKey::create_reference(KEY_DELETE));
default_builtin_cache.insert("ui_text_delete", inputs);
inputs = List<Ref<InputEvent>>();
inputs.push_back(InputEventKey::create_reference(KEY_DELETE | KEY_MASK_CMD));
default_builtin_cache.insert("ui_text_delete_word", inputs);
inputs = List<Ref<InputEvent>>();
inputs.push_back(InputEventKey::create_reference(KEY_DELETE | KEY_MASK_ALT));
default_builtin_cache.insert("ui_text_delete_word.OSX", inputs);
inputs = List<Ref<InputEvent>>();
default_builtin_cache.insert("ui_text_delete_all_to_right", inputs);
inputs = List<Ref<InputEvent>>();
inputs.push_back(InputEventKey::create_reference(KEY_DELETE | KEY_MASK_CMD));
default_builtin_cache.insert("ui_text_delete_all_to_right.OSX", inputs);
// Text Caret Movement Left/Right
inputs = List<Ref<InputEvent>>();
inputs.push_back(InputEventKey::create_reference(KEY_LEFT));
default_builtin_cache.insert("ui_text_caret_left", inputs);
inputs = List<Ref<InputEvent>>();
inputs.push_back(InputEventKey::create_reference(KEY_LEFT | KEY_MASK_CMD));
default_builtin_cache.insert("ui_text_caret_word_left", inputs);
inputs = List<Ref<InputEvent>>();
inputs.push_back(InputEventKey::create_reference(KEY_LEFT | KEY_MASK_ALT));
default_builtin_cache.insert("ui_text_caret_word_left.OSX", inputs);
inputs = List<Ref<InputEvent>>();
inputs.push_back(InputEventKey::create_reference(KEY_RIGHT));
default_builtin_cache.insert("ui_text_caret_right", inputs);
inputs = List<Ref<InputEvent>>();
inputs.push_back(InputEventKey::create_reference(KEY_RIGHT | KEY_MASK_CMD));
default_builtin_cache.insert("ui_text_caret_word_right", inputs);
inputs = List<Ref<InputEvent>>();
inputs.push_back(InputEventKey::create_reference(KEY_RIGHT | KEY_MASK_ALT));
default_builtin_cache.insert("ui_text_caret_word_right.OSX", inputs);
// Text Caret Movement Up/Down
inputs = List<Ref<InputEvent>>();
inputs.push_back(InputEventKey::create_reference(KEY_UP));
default_builtin_cache.insert("ui_text_caret_up", inputs);
inputs = List<Ref<InputEvent>>();
inputs.push_back(InputEventKey::create_reference(KEY_DOWN));
default_builtin_cache.insert("ui_text_caret_down", inputs);
// Text Caret Movement Line Start/End
inputs = List<Ref<InputEvent>>();
inputs.push_back(InputEventKey::create_reference(KEY_HOME));
default_builtin_cache.insert("ui_text_caret_line_start", inputs);
inputs = List<Ref<InputEvent>>();
inputs.push_back(InputEventKey::create_reference(KEY_A | KEY_MASK_CTRL));
inputs.push_back(InputEventKey::create_reference(KEY_LEFT | KEY_MASK_CMD));
default_builtin_cache.insert("ui_text_caret_line_start.OSX", inputs);
inputs = List<Ref<InputEvent>>();
inputs.push_back(InputEventKey::create_reference(KEY_END));
default_builtin_cache.insert("ui_text_caret_line_end", inputs);
inputs = List<Ref<InputEvent>>();
inputs.push_back(InputEventKey::create_reference(KEY_E | KEY_MASK_CTRL));
inputs.push_back(InputEventKey::create_reference(KEY_RIGHT | KEY_MASK_CMD));
default_builtin_cache.insert("ui_text_caret_line_end.OSX", inputs);
// Text Caret Movement Page Up/Down
inputs = List<Ref<InputEvent>>();
inputs.push_back(InputEventKey::create_reference(KEY_PAGEUP));
default_builtin_cache.insert("ui_text_caret_page_up", inputs);
inputs = List<Ref<InputEvent>>();
inputs.push_back(InputEventKey::create_reference(KEY_PAGEDOWN));
default_builtin_cache.insert("ui_text_caret_page_down", inputs);
// Text Caret Movement Document Start/End
inputs = List<Ref<InputEvent>>();
inputs.push_back(InputEventKey::create_reference(KEY_HOME | KEY_MASK_CMD));
default_builtin_cache.insert("ui_text_caret_document_start", inputs);
inputs = List<Ref<InputEvent>>();
inputs.push_back(InputEventKey::create_reference(KEY_UP | KEY_MASK_CMD));
default_builtin_cache.insert("ui_text_caret_document_start.OSX", inputs);
inputs = List<Ref<InputEvent>>();
inputs.push_back(InputEventKey::create_reference(KEY_END | KEY_MASK_CMD));
default_builtin_cache.insert("ui_text_caret_document_end", inputs);
inputs = List<Ref<InputEvent>>();
inputs.push_back(InputEventKey::create_reference(KEY_DOWN | KEY_MASK_CMD));
default_builtin_cache.insert("ui_text_caret_document_end.OSX", inputs);
// Text Scrolling
inputs = List<Ref<InputEvent>>();
inputs.push_back(InputEventKey::create_reference(KEY_UP | KEY_MASK_CMD));
default_builtin_cache.insert("ui_text_scroll_up", inputs);
inputs = List<Ref<InputEvent>>();
inputs.push_back(InputEventKey::create_reference(KEY_UP | KEY_MASK_CMD | KEY_MASK_ALT));
default_builtin_cache.insert("ui_text_scroll_up.OSX", inputs);
inputs = List<Ref<InputEvent>>();
inputs.push_back(InputEventKey::create_reference(KEY_DOWN | KEY_MASK_CMD));
default_builtin_cache.insert("ui_text_scroll_down", inputs);
inputs = List<Ref<InputEvent>>();
inputs.push_back(InputEventKey::create_reference(KEY_DOWN | KEY_MASK_CMD | KEY_MASK_ALT));
default_builtin_cache.insert("ui_text_scroll_down.OSX", inputs);
// Text Misc
inputs = List<Ref<InputEvent>>();
inputs.push_back(InputEventKey::create_reference(KEY_A | KEY_MASK_CMD));
default_builtin_cache.insert("ui_text_select_all", inputs);
inputs = List<Ref<InputEvent>>();
inputs.push_back(InputEventKey::create_reference(KEY_INSERT));
default_builtin_cache.insert("ui_text_toggle_insert_mode", inputs);
inputs = List<Ref<InputEvent>>();
inputs.push_back(InputEventKey::create_reference(KEY_MENU));
default_builtin_cache.insert("ui_menu", inputs);
// ///// UI Graph Shortcuts /////
inputs = List<Ref<InputEvent>>();
inputs.push_back(InputEventKey::create_reference(KEY_D | KEY_MASK_CMD));
default_builtin_cache.insert("ui_graph_duplicate", inputs);
inputs = List<Ref<InputEvent>>();
inputs.push_back(InputEventKey::create_reference(KEY_DELETE));
default_builtin_cache.insert("ui_graph_delete", inputs);
// ///// UI File Dialog Shortcuts /////
inputs = List<Ref<InputEvent>>();
inputs.push_back(InputEventKey::create_reference(KEY_BACKSPACE));
default_builtin_cache.insert("ui_filedialog_up_one_level", inputs);
inputs = List<Ref<InputEvent>>();
inputs.push_back(InputEventKey::create_reference(KEY_F5));
default_builtin_cache.insert("ui_filedialog_refresh", inputs);
inputs = List<Ref<InputEvent>>();
inputs.push_back(InputEventKey::create_reference(KEY_H));
default_builtin_cache.insert("ui_filedialog_show_hidden", inputs);
inputs = List<Ref<InputEvent>>();
inputs.push_back(InputEventKey::create_reference(KEY_QUOTELEFT | KEY_MASK_CMD));
default_builtin_cache.insert("ui_swap_input_direction", inputs);
return default_builtin_cache;
}
void InputMap::load_default() {
Ref<InputEventKey> key;
OrderedHashMap<String, List<Ref<InputEvent>>> builtins = get_builtins();
add_action("ui_accept");
key.instance();
key->set_keycode(KEY_ENTER);
action_add_event("ui_accept", key);
// List of Builtins which have an override for OSX.
Vector<String> osx_builtins;
for (OrderedHashMap<String, List<Ref<InputEvent>>>::Element E = builtins.front(); E; E = E.next()) {
if (String(E.key()).ends_with(".OSX")) {
// Strip .OSX from name: some_input_name.OSX -> some_input_name
osx_builtins.push_back(String(E.key()).split(".")[0]);
}
}
key.instance();
key->set_keycode(KEY_KP_ENTER);
action_add_event("ui_accept", key);
for (OrderedHashMap<String, List<Ref<InputEvent>>>::Element E = builtins.front(); E; E = E.next()) {
String fullname = E.key();
String name = fullname.split(".")[0];
String override_for = fullname.split(".").size() > 1 ? fullname.split(".")[1] : "";
key.instance();
key->set_keycode(KEY_SPACE);
action_add_event("ui_accept", key);
#ifdef APPLE_STYLE_KEYS
if (osx_builtins.has(name) && override_for != "OSX") {
// Name has osx builtin but this particular one is for non-osx systems - so skip.
continue;
}
#else
if (override_for == "OSX") {
// Override for OSX - not needed on non-osx platforms.
continue;
}
#endif
add_action("ui_select");
key.instance();
key->set_keycode(KEY_SPACE);
action_add_event("ui_select", key);
add_action(name);
add_action("ui_cancel");
key.instance();
key->set_keycode(KEY_ESCAPE);
action_add_event("ui_cancel", key);
List<Ref<InputEvent>> inputs = E.get();
for (List<Ref<InputEvent>>::Element *I = inputs.front(); I; I = I->next()) {
Ref<InputEventKey> iek = I->get();
add_action("ui_focus_next");
key.instance();
key->set_keycode(KEY_TAB);
action_add_event("ui_focus_next", key);
add_action("ui_focus_prev");
key.instance();
key->set_keycode(KEY_TAB);
key->set_shift(true);
action_add_event("ui_focus_prev", key);
add_action("ui_left");
key.instance();
key->set_keycode(KEY_LEFT);
action_add_event("ui_left", key);
add_action("ui_right");
key.instance();
key->set_keycode(KEY_RIGHT);
action_add_event("ui_right", key);
add_action("ui_up");
key.instance();
key->set_keycode(KEY_UP);
action_add_event("ui_up", key);
add_action("ui_down");
key.instance();
key->set_keycode(KEY_DOWN);
action_add_event("ui_down", key);
add_action("ui_page_up");
key.instance();
key->set_keycode(KEY_PAGEUP);
action_add_event("ui_page_up", key);
add_action("ui_page_down");
key.instance();
key->set_keycode(KEY_PAGEDOWN);
action_add_event("ui_page_down", key);
add_action("ui_home");
key.instance();
key->set_keycode(KEY_HOME);
action_add_event("ui_home", key);
add_action("ui_end");
key.instance();
key->set_keycode(KEY_END);
action_add_event("ui_end", key);
//set("display/window/handheld/orientation", "landscape");
// For the editor, only add keyboard actions.
if (iek.is_valid()) {
action_add_event(fullname, I->get());
}
}
}
}
InputMap::InputMap() {