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Migrate macos controller API to GameController.h
This should fix a lot of issues regarding to old controller API, such as vibration Haptics (vibrations) are only available in macOS 11+, so haptics are now processed in macOS 11+ only. Also, this doesn't interfere with controller's input as controller support is available in macOS 10.9+. Added a Note for macOS regarding vibration support
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@@ -208,7 +208,9 @@ def configure(env: "SConsEnvironment"):
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"-framework",
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"IOKit",
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"-framework",
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"ForceFeedback",
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"GameController",
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"-framework",
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"CoreHaptics",
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"-framework",
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"CoreVideo",
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"-framework",
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