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Make some Image methods static

This commit is contained in:
kobewi
2022-07-22 20:06:19 +02:00
parent 39534a7aec
commit 072f6feaba
51 changed files with 168 additions and 292 deletions

View File

@@ -460,9 +460,9 @@ void VisualShaderNodeParticleMeshEmitter::_update_texture(const Vector<Vector2>
image.instantiate();
if (p_array.size() == 0) {
image->create(1, 1, false, Image::Format::FORMAT_RGBF);
image->initialize_data(1, 1, false, Image::Format::FORMAT_RGBF);
} else {
image->create(p_array.size(), 1, false, Image::Format::FORMAT_RGBF);
image->initialize_data(p_array.size(), 1, false, Image::Format::FORMAT_RGBF);
}
for (int i = 0; i < p_array.size(); i++) {
@@ -481,9 +481,9 @@ void VisualShaderNodeParticleMeshEmitter::_update_texture(const Vector<Vector3>
image.instantiate();
if (p_array.size() == 0) {
image->create(1, 1, false, Image::Format::FORMAT_RGBF);
image->initialize_data(1, 1, false, Image::Format::FORMAT_RGBF);
} else {
image->create(p_array.size(), 1, false, Image::Format::FORMAT_RGBF);
image->initialize_data(p_array.size(), 1, false, Image::Format::FORMAT_RGBF);
}
for (int i = 0; i < p_array.size(); i++) {
@@ -502,9 +502,9 @@ void VisualShaderNodeParticleMeshEmitter::_update_texture(const Vector<Color> &p
image.instantiate();
if (p_array.size() == 0) {
image->create(1, 1, false, Image::Format::FORMAT_RGBA8);
image->initialize_data(1, 1, false, Image::Format::FORMAT_RGBA8);
} else {
image->create(p_array.size(), 1, false, Image::Format::FORMAT_RGBA8);
image->initialize_data(p_array.size(), 1, false, Image::Format::FORMAT_RGBA8);
}
for (int i = 0; i < p_array.size(); i++) {