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Make some Image methods static

This commit is contained in:
kobewi
2022-07-22 20:06:19 +02:00
parent 39534a7aec
commit 072f6feaba
51 changed files with 168 additions and 292 deletions

View File

@@ -128,14 +128,11 @@ void AnimationPlayerEditor::_notification(int p_what) {
{
Ref<Image> autoplay_img = autoplay_icon->get_image();
Ref<Image> reset_img = reset_icon->get_image();
Ref<Image> autoplay_reset_img;
Size2 icon_size = autoplay_img->get_size();
autoplay_reset_img.instantiate();
autoplay_reset_img->create(icon_size.x * 2, icon_size.y, false, autoplay_img->get_format());
Ref<Image> autoplay_reset_img = Image::create_empty(icon_size.x * 2, icon_size.y, false, autoplay_img->get_format());
autoplay_reset_img->blit_rect(autoplay_img, Rect2i(Point2i(), icon_size), Point2i());
autoplay_reset_img->blit_rect(reset_img, Rect2i(Point2i(), icon_size), Point2i(icon_size.x, 0));
autoplay_reset_icon.instantiate();
autoplay_reset_icon->set_image(autoplay_reset_img);
autoplay_reset_icon = ImageTexture::create_from_image(autoplay_reset_img);
}
stop->set_icon(get_theme_icon(SNAME("Stop"), SNAME("EditorIcons")));