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Make some Image methods static

This commit is contained in:
kobewi
2022-07-22 20:06:19 +02:00
parent 39534a7aec
commit 072f6feaba
51 changed files with 168 additions and 292 deletions

View File

@@ -1618,7 +1618,7 @@ void EditorNode::_save_scene_with_preview(String p_file, int p_idx) {
// which would result in an invalid texture.
if (c3d == 0 && c2d == 0) {
img.instantiate();
img->create(1, 1, false, Image::FORMAT_RGB8);
img->initialize_data(1, 1, false, Image::FORMAT_RGB8);
} else if (c3d < c2d) {
Ref<ViewportTexture> viewport_texture = scene_root->get_texture();
if (viewport_texture->get_width() > 0 && viewport_texture->get_height() > 0) {