1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-28 16:07:14 +00:00

Fix always true/false values

This commit is contained in:
qarmin
2019-06-20 16:59:48 +02:00
parent 7a8dcb9a11
commit 072e40368e
32 changed files with 128 additions and 184 deletions

View File

@@ -1018,15 +1018,15 @@ int CSGBrushOperation::MeshMerge::_create_bvh(BVH *p_bvh, BVH **p_bb, int p_from
max_depth = p_depth;
}
if (p_size <= BVH_LIMIT) {
if (p_size == 0) {
return -1;
} else if (p_size <= BVH_LIMIT) {
for (int i = 0; i < p_size - 1; i++) {
p_bb[p_from + i]->next = p_bb[p_from + i + 1] - p_bvh;
}
return p_bb[p_from] - p_bvh;
} else if (p_size == 0) {
return -1;
}
AABB aabb;