1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-04 12:00:25 +00:00

Fix always true/false values

This commit is contained in:
qarmin
2019-06-20 16:59:48 +02:00
parent 7a8dcb9a11
commit 072e40368e
32 changed files with 128 additions and 184 deletions

View File

@@ -500,9 +500,7 @@ void *PoolAllocator::get(ID p_mem) {
if (!needs_locking) {
Entry *e = get_entry(p_mem);
if (!e) {
ERR_FAIL_COND_V(!e, NULL);
};
ERR_FAIL_COND_V(!e, NULL);
return &pool[e->pos];
}