1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-08 12:40:44 +00:00

Fix always true/false values

This commit is contained in:
qarmin
2019-06-20 16:59:48 +02:00
parent 7a8dcb9a11
commit 072e40368e
32 changed files with 128 additions and 184 deletions

View File

@@ -991,10 +991,7 @@ Ref<ResourceInteractiveLoader> ResourceFormatLoaderBinary::load_interactive(cons
Error err;
FileAccess *f = FileAccess::open(p_path, FileAccess::READ, &err);
if (err != OK) {
ERR_FAIL_COND_V(err != OK, Ref<ResourceInteractiveLoader>());
}
ERR_FAIL_COND_V(err != OK, Ref<ResourceInteractiveLoader>());
Ref<ResourceInteractiveLoaderBinary> ria = memnew(ResourceInteractiveLoaderBinary);
String path = p_original_path != "" ? p_original_path : p_path;
@@ -1129,9 +1126,8 @@ Error ResourceFormatLoaderBinary::rename_dependencies(const String &p_path, cons
Error err;
f = FileAccess::open(p_path, FileAccess::READ, &err);
if (err != OK) {
ERR_FAIL_COND_V(err != OK, ERR_FILE_CANT_OPEN);
}
ERR_FAIL_COND_V(err != OK, ERR_FILE_CANT_OPEN);
Ref<ResourceInteractiveLoaderBinary> ria = memnew(ResourceInteractiveLoaderBinary);
ria->local_path = ProjectSettings::get_singleton()->localize_path(p_path);