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Renamed function arguments to keep them consistent between declaration and implementation

This commit is contained in:
Wilson E. Alvarez
2017-09-14 13:49:11 -04:00
parent 8c08f2380d
commit 072e379ffe
16 changed files with 27 additions and 27 deletions

View File

@@ -150,7 +150,7 @@ class ScriptEditorDebugger : public Control {
void _scene_tree_selected();
void _scene_tree_request();
void _parse_message(const String &p_msg, const Array &p_data);
void _set_reason_text(const String &p_msg, MessageType p_type);
void _set_reason_text(const String &p_reason, MessageType p_type);
void _scene_tree_property_select_object(ObjectID p_object);
void _scene_tree_property_value_edited(const String &p_prop, const Variant &p_value);