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[3.x] Fix crashes when using _input functions

This commit is contained in:
Rafał Mikrut
2021-04-27 16:51:29 +02:00
parent 2d57df60f7
commit 06976c3e84
15 changed files with 18 additions and 1 deletions

View File

@@ -70,6 +70,7 @@ void SceneTreeDock::_input(Ref<InputEvent> p_event) {
}
void SceneTreeDock::_unhandled_key_input(Ref<InputEvent> p_event) {
ERR_FAIL_COND(p_event.is_null());
if (get_viewport()->get_modal_stack_top())
return; //ignore because of modal window