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[3.x] Fix crashes when using _input functions
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@@ -468,6 +468,7 @@ float CanvasItemEditor::snap_angle(float p_target, float p_start) const {
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}
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void CanvasItemEditor::_unhandled_key_input(const Ref<InputEvent> &p_ev) {
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ERR_FAIL_COND(p_ev.is_null());
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Ref<InputEventKey> k = p_ev;
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