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Fix various typos
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@@ -2893,14 +2893,14 @@ bool ShaderLanguage::_validate_varying_assign(ShaderNode::Varying &p_varying, St
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case ShaderNode::Varying::STAGE_VERTEX_TO_FRAGMENT_LIGHT:
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case ShaderNode::Varying::STAGE_VERTEX:
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if (current_function == String("fragment")) {
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*r_message = RTR("Varyings which assigned in 'vertex' function may not be reassigned in 'fragment' or 'light'.");
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*r_message = RTR("Varyings which were assigned in 'vertex' function may not be reassigned in 'fragment' or 'light'.");
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return false;
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}
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break;
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case ShaderNode::Varying::STAGE_FRAGMENT_TO_LIGHT:
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case ShaderNode::Varying::STAGE_FRAGMENT:
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if (current_function == String("vertex")) {
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*r_message = RTR("Varyings which assigned in 'fragment' function may not be reassigned in 'vertex' or 'light'.");
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*r_message = RTR("Varyings which were assigned in 'fragment' function may not be reassigned in 'vertex' or 'light'.");
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return false;
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}
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break;
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