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Remove empty bind_methods()
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@@ -630,9 +630,6 @@ class EditorPropertyVisualShaderMode : public EditorProperty {
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void _option_selected(int p_which);
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protected:
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static void _bind_methods();
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public:
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void setup(const Vector<String> &p_options);
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virtual void update_property() override;
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@@ -658,7 +655,6 @@ class VisualShaderNodePortPreview : public Control {
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void _shader_changed(); //must regen
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protected:
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void _notification(int p_what);
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static void _bind_methods();
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public:
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virtual Size2 get_minimum_size() const override;
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