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Remove empty bind_methods()
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@@ -218,9 +218,6 @@ void ShaderFileEditor::_editor_settings_changed() {
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}
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}
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void ShaderFileEditor::_bind_methods() {
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}
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void ShaderFileEditor::edit(const Ref<RDShaderFile> &p_shader) {
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if (p_shader.is_null()) {
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if (shader_file.is_valid()) {
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