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Remove empty bind_methods()
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@@ -36,9 +36,6 @@
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#include "scene/3d/physics/physical_bone_3d.h"
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#include "scene/gui/separator.h"
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void PhysicalBone3DEditor::_bind_methods() {
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}
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void PhysicalBone3DEditor::_on_toggle_button_transform_joint(bool p_is_pressed) {
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_set_move_joint();
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}
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