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mirror of https://github.com/godotengine/godot.git synced 2025-11-24 15:26:15 +00:00

Misc editor tweaks and polishes:

- Using a bucketized approach to select the editor scale in order to avoid too high values
- Add default app dimensions: used on Android devices with free floating app windows to set the default app frame
- Add ability to launch the Game window in an adjacent frame when in multi window mode

(cherry picked from commit 6f7ec7f723)
This commit is contained in:
Fredia Huya-Kouadio
2022-05-31 23:26:03 -07:00
committed by Rémi Verschelde
parent 99fb3205bd
commit 05fc140ee6
6 changed files with 64 additions and 5 deletions

View File

@@ -8,6 +8,8 @@ dependencies {
implementation libraries.kotlinStdLib
implementation libraries.androidxFragment
implementation project(":lib")
implementation "androidx.window:window:1.0.0"
}
android {