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Make panning the 3D view with trackpad goes the right way
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@@ -2096,7 +2096,7 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
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switch (nav_mode) {
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case NAVIGATION_PAN: {
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_nav_pan(pan_gesture, pan_gesture->get_delta());
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_nav_pan(pan_gesture, -pan_gesture->get_delta());
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} break;
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@@ -2106,7 +2106,7 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
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} break;
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case NAVIGATION_ORBIT: {
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_nav_orbit(pan_gesture, pan_gesture->get_delta());
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_nav_orbit(pan_gesture, -pan_gesture->get_delta());
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} break;
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