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Remove most EditorNode constructor parameters and fields
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@@ -463,7 +463,6 @@ class VisualShaderEditorPlugin : public EditorPlugin {
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GDCLASS(VisualShaderEditorPlugin, EditorPlugin);
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VisualShaderEditor *visual_shader_editor = nullptr;
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EditorNode *editor = nullptr;
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Button *button = nullptr;
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public:
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@@ -473,7 +472,7 @@ public:
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virtual bool handles(Object *p_object) const override;
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virtual void make_visible(bool p_visible) override;
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VisualShaderEditorPlugin(EditorNode *p_node);
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VisualShaderEditorPlugin();
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~VisualShaderEditorPlugin();
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};
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