1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-08 12:40:44 +00:00

Remove most EditorNode constructor parameters and fields

This commit is contained in:
trollodel
2022-01-27 10:36:51 +01:00
parent f5a27ee4fe
commit 05b56f316d
144 changed files with 568 additions and 714 deletions

View File

@@ -81,10 +81,9 @@ void SkeletonIK3DEditorPlugin::make_visible(bool p_visible) {
void SkeletonIK3DEditorPlugin::_bind_methods() {
}
SkeletonIK3DEditorPlugin::SkeletonIK3DEditorPlugin(EditorNode *p_node) {
editor = p_node;
SkeletonIK3DEditorPlugin::SkeletonIK3DEditorPlugin() {
play_btn = memnew(Button);
play_btn->set_icon(editor->get_gui_base()->get_theme_icon(SNAME("Play"), SNAME("EditorIcons")));
play_btn->set_icon(EditorNode::get_singleton()->get_gui_base()->get_theme_icon(SNAME("Play"), SNAME("EditorIcons")));
play_btn->set_text(TTR("Play IK"));
play_btn->set_toggle_mode(true);
play_btn->hide();