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Remove most EditorNode constructor parameters and fields
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@@ -128,10 +128,9 @@ void Skeleton2DEditorPlugin::make_visible(bool p_visible) {
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}
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}
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Skeleton2DEditorPlugin::Skeleton2DEditorPlugin(EditorNode *p_node) {
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editor = p_node;
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Skeleton2DEditorPlugin::Skeleton2DEditorPlugin() {
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sprite_editor = memnew(Skeleton2DEditor);
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editor->get_main_control()->add_child(sprite_editor);
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EditorNode::get_singleton()->get_main_control()->add_child(sprite_editor);
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make_visible(false);
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//sprite_editor->options->hide();
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