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Remove most EditorNode constructor parameters and fields
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@@ -523,9 +523,8 @@ void Polygon3DEditor::_bind_methods() {
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ClassDB::bind_method(D_METHOD("_polygon_draw"), &Polygon3DEditor::_polygon_draw);
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}
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Polygon3DEditor::Polygon3DEditor(EditorNode *p_editor) {
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Polygon3DEditor::Polygon3DEditor() {
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node = nullptr;
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editor = p_editor;
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undo_redo = EditorNode::get_undo_redo();
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add_child(memnew(VSeparator));
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@@ -561,7 +560,7 @@ Polygon3DEditor::Polygon3DEditor(EditorNode *p_editor) {
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handle_material->set_transparency(StandardMaterial3D::TRANSPARENCY_ALPHA);
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handle_material->set_flag(StandardMaterial3D::FLAG_ALBEDO_FROM_VERTEX_COLOR, true);
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handle_material->set_flag(StandardMaterial3D::FLAG_SRGB_VERTEX_COLOR, true);
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Ref<Texture2D> handle = editor->get_gui_base()->get_theme_icon(SNAME("Editor3DHandle"), SNAME("EditorIcons"));
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Ref<Texture2D> handle = EditorNode::get_singleton()->get_gui_base()->get_theme_icon(SNAME("Editor3DHandle"), SNAME("EditorIcons"));
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handle_material->set_point_size(handle->get_width());
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handle_material->set_texture(StandardMaterial3D::TEXTURE_ALBEDO, handle);
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@@ -595,9 +594,8 @@ void Polygon3DEditorPlugin::make_visible(bool p_visible) {
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}
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}
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Polygon3DEditorPlugin::Polygon3DEditorPlugin(EditorNode *p_node) {
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editor = p_node;
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polygon_editor = memnew(Polygon3DEditor(p_node));
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Polygon3DEditorPlugin::Polygon3DEditorPlugin() {
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polygon_editor = memnew(Polygon3DEditor);
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Node3DEditor::get_singleton()->add_control_to_menu_panel(polygon_editor);
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polygon_editor->hide();
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