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Remove most EditorNode constructor parameters and fields
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@@ -87,7 +87,6 @@ class MeshInstance3DEditorPlugin : public EditorPlugin {
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GDCLASS(MeshInstance3DEditorPlugin, EditorPlugin);
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MeshInstance3DEditor *mesh_editor;
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EditorNode *editor;
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public:
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virtual String get_name() const override { return "MeshInstance3D"; }
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@@ -96,7 +95,7 @@ public:
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virtual bool handles(Object *p_object) const override;
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virtual void make_visible(bool p_visible) override;
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MeshInstance3DEditorPlugin(EditorNode *p_node);
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MeshInstance3DEditorPlugin();
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~MeshInstance3DEditorPlugin();
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};
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