1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-05 12:10:55 +00:00

Remove most EditorNode constructor parameters and fields

This commit is contained in:
trollodel
2022-01-27 10:36:51 +01:00
parent f5a27ee4fe
commit 05b56f316d
144 changed files with 568 additions and 714 deletions

View File

@@ -61,7 +61,7 @@ void GPUParticles2DEditorPlugin::_file_selected(const String &p_file) {
}
void GPUParticles2DEditorPlugin::_selection_changed() {
List<Node *> selected_nodes = editor->get_editor_selection()->get_selected_node_list();
List<Node *> selected_nodes = EditorNode::get_singleton()->get_editor_selection()->get_selected_node_list();
if (selected_particles.is_empty() && selected_nodes.is_empty()) {
return;
@@ -365,10 +365,9 @@ void GPUParticles2DEditorPlugin::_notification(int p_what) {
void GPUParticles2DEditorPlugin::_bind_methods() {
}
GPUParticles2DEditorPlugin::GPUParticles2DEditorPlugin(EditorNode *p_node) {
GPUParticles2DEditorPlugin::GPUParticles2DEditorPlugin() {
particles = nullptr;
editor = p_node;
undo_redo = editor->get_undo_redo();
undo_redo = EditorNode::get_singleton()->get_undo_redo();
toolbar = memnew(HBoxContainer);
add_control_to_container(CONTAINER_CANVAS_EDITOR_MENU, toolbar);