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mirror of https://github.com/godotengine/godot.git synced 2025-11-07 12:30:27 +00:00

Remove most EditorNode constructor parameters and fields

This commit is contained in:
trollodel
2022-01-27 10:36:51 +01:00
parent f5a27ee4fe
commit 05b56f316d
144 changed files with 568 additions and 714 deletions

View File

@@ -702,9 +702,8 @@ AbstractPolygon2DEditor::PosVertex AbstractPolygon2DEditor::closest_edge_point(c
return closest;
}
AbstractPolygon2DEditor::AbstractPolygon2DEditor(EditorNode *p_editor, bool p_wip_destructive) {
AbstractPolygon2DEditor::AbstractPolygon2DEditor(bool p_wip_destructive) {
canvas_item_editor = nullptr;
editor = p_editor;
undo_redo = EditorNode::get_undo_redo();
wip_active = false;
@@ -758,9 +757,8 @@ void AbstractPolygon2DEditorPlugin::make_visible(bool p_visible) {
}
}
AbstractPolygon2DEditorPlugin::AbstractPolygon2DEditorPlugin(EditorNode *p_node, AbstractPolygon2DEditor *p_polygon_editor, String p_class) :
AbstractPolygon2DEditorPlugin::AbstractPolygon2DEditorPlugin(AbstractPolygon2DEditor *p_polygon_editor, String p_class) :
polygon_editor(p_polygon_editor),
editor(p_node),
klass(p_class) {
CanvasItemEditor::get_singleton()->add_control_to_menu_panel(polygon_editor);
polygon_editor->hide();