You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-08 12:40:44 +00:00
Fix theming update of shader editor
This commit is contained in:
@@ -62,6 +62,9 @@ class ScriptTextEditor : public ScriptEditorBase {
|
||||
bool editor_enabled = false;
|
||||
|
||||
Vector<String> functions;
|
||||
List<ScriptLanguage::Warning> warnings;
|
||||
List<ScriptLanguage::ScriptError> errors;
|
||||
Set<int> safe_lines;
|
||||
|
||||
List<Connection> missing_connections;
|
||||
|
||||
@@ -154,6 +157,8 @@ protected:
|
||||
void _breakpoint_toggled(int p_row);
|
||||
|
||||
void _validate_script(); // No longer virtual.
|
||||
void _update_warnings();
|
||||
void _update_errors();
|
||||
void _update_bookmark_list();
|
||||
void _bookmark_item_pressed(int p_idx);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user