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Logger: Cache 'flush_stdout_on_print' to improve performance, and works before ProjectSettings starts.
ProjectSetting: Now 'application/run/flush_stdout_on_print' requires a restart of the Editor to take effect
(cherry picked from commit 89283b7b53)
This commit is contained in:
committed by
Rémi Verschelde
parent
279b9f43f3
commit
04fefed904
@@ -980,8 +980,8 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
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// Only flush stdout in debug builds by default, as spamming `print()` will
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// decrease performance if this is enabled.
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GLOBAL_DEF("application/run/flush_stdout_on_print", false);
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GLOBAL_DEF("application/run/flush_stdout_on_print.debug", true);
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GLOBAL_DEF_RST("application/run/flush_stdout_on_print", false);
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GLOBAL_DEF_RST("application/run/flush_stdout_on_print.debug", true);
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GLOBAL_DEF("logging/file_logging/enable_file_logging", false);
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// Only file logging by default on desktop platforms as logs can't be
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@@ -1029,6 +1029,8 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
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if (quiet_stdout)
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_print_line_enabled = false;
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Logger::set_flush_stdout_on_print(ProjectSettings::get_singleton()->get("application/run/flush_stdout_on_print"));
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OS::get_singleton()->set_cmdline(execpath, main_args);
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GLOBAL_DEF("rendering/quality/driver/driver_name", "GLES3");
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