1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-18 14:21:41 +00:00

New API for visibility in both CanvasItem and Spatial

visible (property) - access set_visible(bool) is_visible()
is_visible_in_tree() - true when visible and parents visible
show() hide() - for convenience
This commit is contained in:
Juan Linietsky
2017-01-13 10:45:50 -03:00
parent a2903fc51d
commit 04c749a1f0
72 changed files with 252 additions and 292 deletions

View File

@@ -2802,13 +2802,13 @@ void PropertyEditor::_notification(int p_what) {
if (p_what==NOTIFICATION_DRAG_BEGIN) {
if (is_visible() && tree->get_root()) {
if (is_visible_in_tree() && tree->get_root()) {
_mark_drop_fields(tree->get_root());
}
}
if (p_what==NOTIFICATION_DRAG_END) {
if (is_visible() && tree->get_root()) {
if (is_visible_in_tree() && tree->get_root()) {
_clear_drop_fields(tree->get_root());
}