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-variables with export in script are now IMMEDIATELY AND ALWAYS visible in properties (#718)

-WorldEnvironment cleanup issues fixed (#563)
-Text Editor improvement to shift-mouse selection (#648)
-(Hopefully) fixed rare (but horrible) indexing bug in GDScript compiler (#652)
-Some changes to PhysicsBody API, renamed property "active" to "sleeping", which makes more sense
-Added add_collision_exception() API in PhysicsBody (more accessible)
-ability to select and copy in the output messages panel
This commit is contained in:
Juan Linietsky
2014-09-22 00:50:48 -03:00
parent f195bf673f
commit 048fdc8aea
18 changed files with 236 additions and 69 deletions

View File

@@ -935,16 +935,40 @@ void TextEdit::_input_event(const InputEvent& p_input_event) {
if (!_get_mouse_pos(Point2i(mb.x,mb.y), row,col))
return;
int prev_col=cursor.column;
int prev_line=cursor.line;
cursor_set_line( row );
cursor_set_column( col );
if (mb.mod.shift && (cursor.column!=prev_col || cursor.line!=prev_line)) {
selection.active=true;
selection.selecting_mode=Selection::MODE_POINTER;
selection.from_column=prev_col;
selection.from_line=prev_line;
selection.to_column=cursor.column;
selection.to_line=cursor.line;
if (selection.from_column>selection.to_column) {
SWAP(selection.from_column,selection.to_column);
SWAP(selection.from_line,selection.to_line);
}
selection.selecting_line=prev_line;
selection.selecting_column=prev_col;
update();
} else {
//if sel active and dblick last time < something
//else
selection.active=false;
selection.selecting_mode=Selection::MODE_POINTER;
selection.selecting_line=row;
selection.selecting_column=col;
selection.active=false;
selection.selecting_mode=Selection::MODE_POINTER;
selection.selecting_line=row;
selection.selecting_column=col;
}
if (!mb.doubleclick && (OS::get_singleton()->get_ticks_msec()-last_dblclk)<600) {