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-variables with export in script are now IMMEDIATELY AND ALWAYS visible in properties (#718)

-WorldEnvironment cleanup issues fixed (#563)
-Text Editor improvement to shift-mouse selection (#648)
-(Hopefully) fixed rare (but horrible) indexing bug in GDScript compiler (#652)
-Some changes to PhysicsBody API, renamed property "active" to "sleeping", which makes more sense
-Added add_collision_exception() API in PhysicsBody (more accessible)
-ability to select and copy in the output messages panel
This commit is contained in:
Juan Linietsky
2014-09-22 00:50:48 -03:00
parent f195bf673f
commit 048fdc8aea
18 changed files with 236 additions and 69 deletions

View File

@@ -299,6 +299,8 @@ public:
virtual bool has_source_code() const;
virtual String get_source_code() const;
virtual void set_source_code(const String& p_code);
virtual void update_exports();
virtual Error reload();
virtual String get_node_type() const;