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-variables with export in script are now IMMEDIATELY AND ALWAYS visible in properties (#718)
-WorldEnvironment cleanup issues fixed (#563) -Text Editor improvement to shift-mouse selection (#648) -(Hopefully) fixed rare (but horrible) indexing bug in GDScript compiler (#652) -Some changes to PhysicsBody API, renamed property "active" to "sleeping", which makes more sense -Added add_collision_exception() API in PhysicsBody (more accessible) -ability to select and copy in the output messages panel
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@@ -299,6 +299,8 @@ public:
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virtual bool has_source_code() const;
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virtual String get_source_code() const;
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virtual void set_source_code(const String& p_code);
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virtual void update_exports();
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virtual Error reload();
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virtual String get_node_type() const;
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