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TimeSeek node in AnimationTreePlayer now propagates filters
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@@ -669,7 +669,7 @@ float AnimationTreePlayer::_process_node(const StringName& p_node,AnimationNode
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}
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}
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tsn->seek_pos=-1;
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tsn->seek_pos=-1;
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return _process_node(tsn->inputs[0].node,r_prev_anim,p_weight,p_time,p_seek);
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return _process_node(tsn->inputs[0].node,r_prev_anim,p_weight,p_time,p_seek, p_filter, p_reverse_weight);
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} break;
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} break;
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case NODE_TRANSITION: {
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case NODE_TRANSITION: {
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