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Remove some unused variables
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@@ -290,9 +290,6 @@ RID Rasterizer::_create_shader(const FixedMaterialShaderKey& p_key) {
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//print_line("**VERTEX SHADER GENERATED code: \n"+vcode);
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double tf = (OS::get_singleton()->get_ticks_usec()-t)/1000.0;
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// print_line("generate: "+rtos(tf));
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shader_set_code(fms.shader,vcode,code,lcode,0,0);
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fixed_material_shaders[p_key]=fms;
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