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[GDScript] Add StringName support to @GDScript.len

This commit is contained in:
A Thousand Ships
2024-01-02 12:38:29 +01:00
parent 13a0d6e9b2
commit 045d921044
2 changed files with 3 additions and 2 deletions

View File

@@ -470,7 +470,8 @@ struct GDScriptUtilityFunctionsDefinitions {
static inline void len(Variant *r_ret, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) {
VALIDATE_ARG_COUNT(1);
switch (p_args[0]->get_type()) {
case Variant::STRING: {
case Variant::STRING:
case Variant::STRING_NAME: {
String d = *p_args[0];
*r_ret = d.length();
} break;