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Merge pull request #28348 from Chaosus/fix_vs_transform_preview

Removed incorrect "Transform" preview from visual shaders
This commit is contained in:
Rémi Verschelde
2019-04-23 23:19:31 +02:00
committed by GitHub

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@@ -491,7 +491,7 @@ void VisualShaderEditor::_update_graph() {
}
}
if (valid_right && edit_type->get_selected() == VisualShader::TYPE_FRAGMENT) {
if (valid_right && edit_type->get_selected() == VisualShader::TYPE_FRAGMENT && port_right != VisualShaderNode::PORT_TYPE_TRANSFORM) {
TextureButton *preview = memnew(TextureButton);
preview->set_toggle_mode(true);
preview->set_normal_texture(get_icon("GuiVisibilityHidden", "EditorIcons"));