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Fix contextual tileset editor and ensure button is always visible when tileset is available
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@@ -158,6 +158,9 @@ void TilesEditorPlugin::_update_editors() {
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// Update the viewport.
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CanvasItemEditor::get_singleton()->update_viewport();
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// Make sure the tile set editor is visible if we have one assigned.
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tileset_editor_button->set_visible(is_visible && tile_set.is_valid());
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// Update visibility of bottom panel buttons.
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if (tileset_editor_button->is_pressed() && !tile_set.is_valid()) {
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if (tile_map) {
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@@ -184,12 +187,14 @@ void TilesEditorPlugin::_notification(int p_what) {
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}
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void TilesEditorPlugin::make_visible(bool p_visible) {
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if (p_visible) {
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is_visible = p_visible;
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if (is_visible) {
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// Disable and hide invalid editors.
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TileMap *tile_map = Object::cast_to<TileMap>(ObjectDB::get_instance(tile_map_id));
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tileset_editor_button->set_visible(tile_set.is_valid());
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tilemap_editor_button->set_visible(tile_map);
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if (tile_map) {
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if (tile_map && !is_editing_tile_set) {
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EditorNode::get_singleton()->make_bottom_panel_item_visible(tilemap_editor);
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} else {
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EditorNode::get_singleton()->make_bottom_panel_item_visible(tileset_editor);
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@@ -348,6 +353,8 @@ void TilesEditorPlugin::edit(Object *p_object) {
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// Update edited objects.
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tile_set = Ref<TileSet>();
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is_editing_tile_set = false;
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if (p_object) {
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if (p_object->is_class("TileMap")) {
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tile_map_id = p_object->get_instance_id();
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@@ -362,6 +369,7 @@ void TilesEditorPlugin::edit(Object *p_object) {
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tile_map_id = ObjectID();
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}
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}
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is_editing_tile_set = true;
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EditorNode::get_singleton()->make_bottom_panel_item_visible(tileset_editor);
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}
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}
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