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Exclude platform dependent rendering/textures/vram_compression/import_* default values from documentation.

This commit is contained in:
bruvzg
2023-02-16 15:48:09 +02:00
parent 953383328a
commit 041f559da1
2 changed files with 4 additions and 4 deletions

View File

@@ -2856,8 +2856,8 @@ RenderingServer::RenderingServer() {
}
void RenderingServer::init() {
GLOBAL_DEF_RST_BASIC("rendering/textures/vram_compression/import_s3tc_bptc", OS::get_singleton()->get_preferred_texture_format() == OS::PREFERRED_TEXTURE_FORMAT_S3TC_BPTC);
GLOBAL_DEF_RST_BASIC("rendering/textures/vram_compression/import_etc2_astc", OS::get_singleton()->get_preferred_texture_format() == OS::PREFERRED_TEXTURE_FORMAT_ETC2_ASTC);
GLOBAL_DEF_RST_NOVAL_BASIC("rendering/textures/vram_compression/import_s3tc_bptc", OS::get_singleton()->get_preferred_texture_format() == OS::PREFERRED_TEXTURE_FORMAT_S3TC_BPTC);
GLOBAL_DEF_RST_NOVAL_BASIC("rendering/textures/vram_compression/import_etc2_astc", OS::get_singleton()->get_preferred_texture_format() == OS::PREFERRED_TEXTURE_FORMAT_ETC2_ASTC);
GLOBAL_DEF("rendering/textures/lossless_compression/force_png", false);